12.使用自定义控件
12.1 知识点
在场景内添加一个控件根部Root,在添加一个测试界面空物体,用来管理测试界面
给测试界面添加自定义控件预设体,调整样式
创建测试面板脚本,创建控件变量,拖拽子物体赋值,在脚本里可以添加点击事件
代码
public class CustomGUITestPanel : MonoBehaviour
{
//测试按钮
public CustomGUIButton testCustomGUIButton;
public CustomGUILabel testCustomGUILabel;
public CustomGUIToggle testCustomGUIToggle;
public CustomGUIToggleGroup testCustomGUIToggleGroup;
public CustomGUIInput testCustomGUIInput;
public CustomGUISlider testCustomGUISlider;
public CustomGUITexture testCustomGUITexture;
void Start()
{
testCustomGUIButton.clickEvent += () => { Debug.Log("点击测试按钮"); };
testCustomGUIToggle.changeValue += (isSel) =>
{
Debug.Log($"testCustomGUIToggle isSel:{isSel}");
};
for (int i = 0;i < testCustomGUIToggleGroup.toggles.Length; i++)
{
int index = i;
testCustomGUIToggleGroup.toggles[i].changeValue += (isSel) =>
{
Debug.Log($"testCustomGUIToggle{index} isSel:{isSel}");
};
}
testCustomGUIInput.textChange += (text) =>
{
Debug.Log($"testCustomGUIInput text:{text}");
};
testCustomGUISlider.changeValue += (value) =>
{
Debug.Log($"testCustomGUISlider value:{value}");
};
}
}
效果
12.2 知识点代码
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CustomGUITestPanel : MonoBehaviour
{
//测试按钮
public CustomGUIButton testCustomGUIButton;
public CustomGUILabel testCustomGUILabel;
public CustomGUIToggle testCustomGUIToggle;
public CustomGUIToggleGroup testCustomGUIToggleGroup;
public CustomGUIInput testCustomGUIInput;
public CustomGUISlider testCustomGUISlider;
public CustomGUITexture testCustomGUITexture;
void Start()
{
testCustomGUIButton.clickEvent += () => { Debug.Log("点击测试按钮"); };
testCustomGUIToggle.changeValue += (isSel) =>
{
Debug.Log($"testCustomGUIToggle isSel:{isSel}");
};
for (int i = 0;i < testCustomGUIToggleGroup.toggles.Length; i++)
{
int index = i;
testCustomGUIToggleGroup.toggles[i].changeValue += (isSel) =>
{
Debug.Log($"testCustomGUIToggle{index} isSel:{isSel}");
};
}
testCustomGUIInput.textChange += (text) =>
{
Debug.Log($"testCustomGUIInput text:{text}");
};
testCustomGUISlider.changeValue += (value) =>
{
Debug.Log($"testCustomGUISlider value:{value}");
};
}
}
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